Urho3D
Dviglo::AnimationState Member List

This is the complete list of members for Dviglo::AnimationState, including all inherited members.

AddRef()Dviglo::RefCounted
AddTime(float delta)Dviglo::AnimationState
AddWeight(float delta)Dviglo::AnimationState
animation_Dviglo::AnimationStateprivate
AnimationState(AnimatedModel *model, Animation *animation)Dviglo::AnimationState
AnimationState(Node *node, Animation *animation)Dviglo::AnimationState
Apply()Dviglo::AnimationState
ApplyToModel()Dviglo::AnimationStateprivate
ApplyToNodes()Dviglo::AnimationStateprivate
ApplyTrack(AnimationStateTrack &stateTrack, float weight, bool silent)Dviglo::AnimationStateprivate
blendingMode_Dviglo::AnimationStateprivate
GetAnimation() constDviglo::AnimationStateinline
GetBlendMode() constDviglo::AnimationStateinline
GetBoneWeight(unsigned index) constDviglo::AnimationState
GetBoneWeight(const String &name) constDviglo::AnimationState
GetBoneWeight(StringHash nameHash) constDviglo::AnimationState
GetLayer() constDviglo::AnimationStateinline
GetLength() constDviglo::AnimationState
GetModel() constDviglo::AnimationState
GetNode() constDviglo::AnimationState
GetStartBone() constDviglo::AnimationState
GetTime() constDviglo::AnimationStateinline
GetTrackIndex(Node *node) constDviglo::AnimationState
GetTrackIndex(const String &name) constDviglo::AnimationState
GetTrackIndex(StringHash nameHash) constDviglo::AnimationState
GetWeight() constDviglo::AnimationStateinline
IsEnabled() constDviglo::AnimationStateinline
IsLooped() constDviglo::AnimationStateinline
layer_Dviglo::AnimationStateprivate
looped_Dviglo::AnimationStateprivate
model_Dviglo::AnimationStateprivate
node_Dviglo::AnimationStateprivate
operator=(const RefCounted &rhs)=deleteDviglo::RefCounted
refCount_Dviglo::RefCountedprivate
RefCounted()Dviglo::RefCounted
RefCounted(const RefCounted &rhs)=deleteDviglo::RefCounted
RefCountPtr()Dviglo::RefCountedinline
Refs() constDviglo::RefCounted
ReleaseRef()Dviglo::RefCounted
SetBlendMode(AnimationBlendMode mode)Dviglo::AnimationState
SetBoneWeight(unsigned index, float weight, bool recursive=false)Dviglo::AnimationState
SetBoneWeight(const String &name, float weight, bool recursive=false)Dviglo::AnimationState
SetBoneWeight(StringHash nameHash, float weight, bool recursive=false)Dviglo::AnimationState
SetLayer(unsigned char layer)Dviglo::AnimationState
SetLooped(bool looped)Dviglo::AnimationState
SetStartBone(Bone *startBone)Dviglo::AnimationState
SetTime(float time)Dviglo::AnimationState
SetWeight(float weight)Dviglo::AnimationState
startBone_Dviglo::AnimationStateprivate
stateTracks_Dviglo::AnimationStateprivate
time_Dviglo::AnimationStateprivate
WeakRefs() constDviglo::RefCounted
weight_Dviglo::AnimationStateprivate
~AnimationState() overrideDviglo::AnimationState
~RefCounted()Dviglo::RefCountedvirtual