Urho3D
Dviglo::Frustum Member List

This is the complete list of members for Dviglo::Frustum, including all inherited members.

Define(float fov, float aspectRatio, float zoom, float nearZ, float farZ, const Matrix3x4 &transform=Matrix3x4::IDENTITY)Dviglo::Frustum
Define(const Vector3 &near, const Vector3 &far, const Matrix3x4 &transform=Matrix3x4::IDENTITY)Dviglo::Frustum
Define(const BoundingBox &box, const Matrix3x4 &transform=Matrix3x4::IDENTITY)Dviglo::Frustum
Define(const Matrix4 &projection)Dviglo::Frustum
DefineOrtho(float orthoSize, float aspectRatio, float zoom, float nearZ, float farZ, const Matrix3x4 &transform=Matrix3x4::IDENTITY)Dviglo::Frustum
DefineSplit(const Matrix4 &projection, float near, float far)Dviglo::Frustum
Distance(const Vector3 &point) constDviglo::Frustuminline
Frustum() noexcept=defaultDviglo::Frustum
Frustum(const Frustum &frustum) noexceptDviglo::Frustum
IsInside(const Vector3 &point) constDviglo::Frustuminline
IsInside(const Sphere &sphere) constDviglo::Frustuminline
IsInside(const BoundingBox &box) constDviglo::Frustuminline
IsInsideFast(const Sphere &sphere) constDviglo::Frustuminline
IsInsideFast(const BoundingBox &box) constDviglo::Frustuminline
operator=(const Frustum &rhs) noexceptDviglo::Frustum
planes_Dviglo::Frustum
Projected(const Matrix4 &projection) constDviglo::Frustum
Transform(const Matrix3 &transform)Dviglo::Frustum
Transform(const Matrix3x4 &transform)Dviglo::Frustum
Transformed(const Matrix3 &transform) constDviglo::Frustum
Transformed(const Matrix3x4 &transform) constDviglo::Frustum
UpdatePlanes()Dviglo::Frustum
vertices_Dviglo::Frustum