Urho3D
Dviglo::Quaternion Member List

This is the complete list of members for Dviglo::Quaternion, including all inherited members.

Angle() constDviglo::Quaternion
Axis() constDviglo::Quaternion
Conjugate() constDviglo::Quaternioninline
Data() constDviglo::Quaternioninline
DotProduct(const Quaternion &rhs) constDviglo::Quaternioninline
Equals(const Quaternion &rhs) constDviglo::Quaternioninline
EulerAngles() constDviglo::Quaternion
FromAngleAxis(float angle, const Vector3 &axis)Dviglo::Quaternion
FromAxes(const Vector3 &xAxis, const Vector3 &yAxis, const Vector3 &zAxis)Dviglo::Quaternion
FromEulerAngles(float x, float y, float z)Dviglo::Quaternion
FromLookRotation(const Vector3 &direction, const Vector3 &up=Vector3::UP)Dviglo::Quaternion
FromRotationMatrix(const Matrix3 &matrix)Dviglo::Quaternion
FromRotationTo(const Vector3 &start, const Vector3 &end)Dviglo::Quaternion
IDENTITYDviglo::Quaternionstatic
Inverse() constDviglo::Quaternioninline
IsInf() constDviglo::Quaternioninline
IsNaN() constDviglo::Quaternioninline
LengthSquared() constDviglo::Quaternioninline
Nlerp(const Quaternion &rhs, float t, bool shortestPath=false) constDviglo::Quaternion
Normalize()Dviglo::Quaternioninline
Normalized() constDviglo::Quaternioninline
operator!=(const Quaternion &rhs) constDviglo::Quaternioninline
operator*(float rhs) constDviglo::Quaternioninline
operator*(const Quaternion &rhs) constDviglo::Quaternioninline
operator*(const Vector3 &rhs) constDviglo::Quaternioninline
operator*=(float rhs)Dviglo::Quaternioninline
operator+(const Quaternion &rhs) constDviglo::Quaternioninline
operator+=(const Quaternion &rhs)Dviglo::Quaternioninline
operator-() constDviglo::Quaternioninline
operator-(const Quaternion &rhs) constDviglo::Quaternioninline
operator=(const Quaternion &rhs) noexceptDviglo::Quaternioninline
operator==(const Quaternion &rhs) constDviglo::Quaternioninline
PitchAngle() constDviglo::Quaternion
Quaternion() noexceptDviglo::Quaternioninline
Quaternion(const Quaternion &quat) noexceptDviglo::Quaternioninline
Quaternion(float w, float x, float y, float z) noexceptDviglo::Quaternioninline
Quaternion(const float *data) noexceptDviglo::Quaternioninlineexplicit
Quaternion(float angle, const Vector3 &axis) noexceptDviglo::Quaternioninline
Quaternion(float angle) noexceptDviglo::Quaternioninlineexplicit
Quaternion(float x, float y, float z) noexceptDviglo::Quaternioninline
Quaternion(const Vector3 &angles) noexceptDviglo::Quaternioninlineexplicit
Quaternion(const Vector3 &start, const Vector3 &end) noexceptDviglo::Quaternioninline
Quaternion(const Vector3 &xAxis, const Vector3 &yAxis, const Vector3 &zAxis) noexceptDviglo::Quaternioninline
Quaternion(const Matrix3 &matrix) noexceptDviglo::Quaternioninlineexplicit
RollAngle() constDviglo::Quaternion
RotationMatrix() constDviglo::Quaternion
Slerp(const Quaternion &rhs, float t) constDviglo::Quaternion
ToString() constDviglo::Quaternion
w_Dviglo::Quaternion
x_Dviglo::Quaternion
y_Dviglo::Quaternion
YawAngle() constDviglo::Quaternion
z_Dviglo::Quaternion