| AddRef() | Dviglo::RefCounted | |
| ApplyShadowMapFilter(View *view, Texture2D *shadowMap, float blurScale) | Dviglo::Renderer | |
| blockEvents_ | Dviglo::Object | private |
| BlurShadowMap(View *view, Texture2D *shadowMap, float blurScale) | Dviglo::Renderer | private |
| Cast() | Dviglo::Object | inline |
| Cast() const | Dviglo::Object | inline |
| colorShadowMaps_ | Dviglo::Renderer | private |
| context_ | Dviglo::Object | protected |
| CreateGeometries() | Dviglo::Renderer | private |
| CreateInstancingBuffer() | Dviglo::Renderer | private |
| defaultLightRamp_ | Dviglo::Renderer | private |
| defaultLightSpot_ | Dviglo::Renderer | private |
| defaultMaterial_ | Dviglo::Renderer | private |
| defaultRenderPath_ | Dviglo::Renderer | private |
| defaultTechnique_ | Dviglo::Renderer | private |
| defaultZone_ | Dviglo::Renderer | private |
| deferredLightPSVariations_ | Dviglo::Renderer | private |
| dirLightGeometry_ | Dviglo::Renderer | private |
| DrawDebugGeometry(bool depthTest) | Dviglo::Renderer | |
| drawShadows_ | Dviglo::Renderer | private |
| dynamicInstancing_ | Dviglo::Renderer | private |
| eventHandlers_ | Dviglo::Object | private |
| faceSelectCubeMap_ | Dviglo::Renderer | private |
| FindEventHandler(StringHash eventType, EventHandler **previous=nullptr) const | Dviglo::Object | private |
| FindSpecificEventHandler(Object *sender, EventHandler **previous=nullptr) const | Dviglo::Object | private |
| FindSpecificEventHandler(Object *sender, StringHash eventType, EventHandler **previous=nullptr) const | Dviglo::Object | private |
| frame_ | Dviglo::Renderer | private |
| GetActualView(View *view) | Dviglo::Renderer | static |
| GetBlockEvents() const | Dviglo::Object | inline |
| GetCategory() const | Dviglo::Object | |
| GetContext() const | Dviglo::Object | inline |
| GetDefaultLightRamp() const | Dviglo::Renderer | inline |
| GetDefaultLightSpot() const | Dviglo::Renderer | inline |
| GetDefaultMaterial() const | Dviglo::Renderer | inline |
| GetDefaultRenderPath() const | Dviglo::Renderer | |
| GetDefaultTechnique() const | Dviglo::Renderer | |
| GetDefaultZone() const | Dviglo::Renderer | inline |
| GetDepthStencil(int width, int height, int multiSample, bool autoResolve) | Dviglo::Renderer | |
| GetDrawShadows() const | Dviglo::Renderer | inline |
| GetDynamicInstancing() const | Dviglo::Renderer | inline |
| GetEventDataMap() const | Dviglo::Object | |
| GetEventHandler() const | Dviglo::Object | |
| GetEventSender() const | Dviglo::Object | |
| GetFaceSelectCubeMap() const | Dviglo::Renderer | inline |
| GetFrameInfo() const | Dviglo::Renderer | inline |
| GetGlobalVar(StringHash key) const | Dviglo::Object | |
| GetGlobalVars() const | Dviglo::Object | |
| GetHDRRendering() const | Dviglo::Renderer | inline |
| GetIndirectionCubeMap() const | Dviglo::Renderer | inline |
| GetInstancingBuffer() const | Dviglo::Renderer | inline |
| GetLightGeometry(Light *light) | Dviglo::Renderer | |
| GetLightScissor(Light *light, Camera *camera) | Dviglo::Renderer | |
| GetMaterialQuality() const | Dviglo::Renderer | inline |
| GetMaxOccluderTriangles() const | Dviglo::Renderer | inline |
| GetMaxShadowMaps() const | Dviglo::Renderer | inline |
| GetMaxSortedInstances() const | Dviglo::Renderer | inline |
| GetMinInstances() const | Dviglo::Renderer | inline |
| GetMobileNormalOffsetMul() const | Dviglo::Renderer | inline |
| GetMobileShadowBiasAdd() const | Dviglo::Renderer | inline |
| GetMobileShadowBiasMul() const | Dviglo::Renderer | inline |
| GetNumBatches() const | Dviglo::Renderer | inline |
| GetNumExtraInstancingBufferElements() const | Dviglo::Renderer | inline |
| GetNumGeometries(bool allViews=false) const | Dviglo::Renderer | |
| GetNumLights(bool allViews=false) const | Dviglo::Renderer | |
| GetNumOccluders(bool allViews=false) const | Dviglo::Renderer | |
| GetNumPrimitives() const | Dviglo::Renderer | inline |
| GetNumShadowMaps(bool allViews=false) const | Dviglo::Renderer | |
| GetNumViewports() const | Dviglo::Renderer | inline |
| GetNumViews() const | Dviglo::Renderer | inline |
| GetOccluderSizeThreshold() const | Dviglo::Renderer | inline |
| GetOcclusionBuffer(Camera *camera) | Dviglo::Renderer | |
| GetOcclusionBufferSize() const | Dviglo::Renderer | inline |
| GetPreparedView(Camera *camera) | Dviglo::Renderer | |
| GetQuadGeometry() | Dviglo::Renderer | |
| GetReuseShadowMaps() const | Dviglo::Renderer | inline |
| GetScreenBuffer(int width, int height, unsigned format, int multiSample, bool autoResolve, bool cubemap, bool filtered, bool srgb, unsigned persistentKey=0) | Dviglo::Renderer | |
| GetShadowCamera() | Dviglo::Renderer | |
| GetShadowMap(Light *light, Camera *camera, unsigned viewWidth, unsigned viewHeight) | Dviglo::Renderer | |
| GetShadowMapSize() const | Dviglo::Renderer | inline |
| GetShadowQuality() const | Dviglo::Renderer | inline |
| GetShadowSoftness() const | Dviglo::Renderer | inline |
| GetShadowVariations() const | Dviglo::Renderer | private |
| GetSpecularLighting() const | Dviglo::Renderer | inline |
| GetSubsystem(StringHash type) const | Dviglo::Object | |
| GetSubsystem() const | Dviglo::Object | |
| GetTextureAnisotropy() const | Dviglo::Renderer | inline |
| GetTextureFilterMode() const | Dviglo::Renderer | inline |
| GetTextureQuality() const | Dviglo::Renderer | inline |
| GetThreadedOcclusion() const | Dviglo::Renderer | inline |
| GetType() const =0 | Dviglo::Object | pure virtual |
| GetTypeInfo() const =0 | Dviglo::Object | pure virtual |
| GetTypeInfoStatic() | Dviglo::Object | inlinestatic |
| GetTypeName() const =0 | Dviglo::Object | pure virtual |
| GetViewport(unsigned index) const | Dviglo::Renderer | |
| GetViewportForScene(Scene *scene, unsigned index) const | Dviglo::Renderer | |
| GetVSMMultiSample() const | Dviglo::Renderer | inline |
| GetVSMShadowParameters() const | Dviglo::Renderer | inline |
| graphics_ | Dviglo::Renderer | private |
| HandleRenderUpdate(StringHash eventType, VariantMap &eventData) | Dviglo::Renderer | private |
| HandleScreenMode(StringHash eventType, VariantMap &eventData) | Dviglo::Renderer | private |
| HasEventHandlers() const | Dviglo::Object | inline |
| HasSubscribedToEvent(StringHash eventType) const | Dviglo::Object | |
| HasSubscribedToEvent(Object *sender, StringHash eventType) const | Dviglo::Object | |
| hdrRendering_ | Dviglo::Renderer | private |
| indirectionCubeMap_ | Dviglo::Renderer | private |
| Initialize() | Dviglo::Renderer | private |
| initialized_ | Dviglo::Renderer | private |
| instancingBuffer_ | Dviglo::Renderer | private |
| IsInstanceOf(StringHash type) const | Dviglo::Object | |
| IsInstanceOf(const TypeInfo *typeInfo) const | Dviglo::Object | |
| IsInstanceOf() const | Dviglo::Object | inline |
| lightScissorCache_ | Dviglo::Renderer | private |
| lightStencilValue_ | Dviglo::Renderer | private |
| LoadPassShaders(Pass *pass, Vector< SharedPtr< ShaderVariation > > &vertexShaders, Vector< SharedPtr< ShaderVariation > > &pixelShaders, const BatchQueue &queue) | Dviglo::Renderer | private |
| LoadShaders() | Dviglo::Renderer | private |
| materialQuality_ | Dviglo::Renderer | private |
| maxOccluderTriangles_ | Dviglo::Renderer | private |
| maxShadowMaps_ | Dviglo::Renderer | private |
| maxSortedInstances_ | Dviglo::Renderer | private |
| minInstances_ | Dviglo::Renderer | private |
| mobileNormalOffsetMul_ | Dviglo::Renderer | private |
| mobileShadowBiasAdd_ | Dviglo::Renderer | private |
| mobileShadowBiasMul_ | Dviglo::Renderer | private |
| numBatches_ | Dviglo::Renderer | private |
| numExtraInstancingBufferElements_ | Dviglo::Renderer | private |
| numOcclusionBuffers_ | Dviglo::Renderer | private |
| numPrimitives_ | Dviglo::Renderer | private |
| numShadowCameras_ | Dviglo::Renderer | private |
| Object(Context *context) | Dviglo::Object | explicit |
| occluderSizeThreshold_ | Dviglo::Renderer | private |
| occlusionBuffers_ | Dviglo::Renderer | private |
| occlusionBufferSize_ | Dviglo::Renderer | private |
| OnEvent(Object *sender, StringHash eventType, VariantMap &eventData) | Dviglo::Object | virtual |
| operator=(const RefCounted &rhs)=delete | Dviglo::RefCounted | |
| OptimizeLightByScissor(Light *light, Camera *camera) | Dviglo::Renderer | |
| OptimizeLightByStencil(Light *light, Camera *camera) | Dviglo::Renderer | |
| pointLightGeometry_ | Dviglo::Renderer | private |
| preparedViews_ | Dviglo::Renderer | private |
| PrepareViewRender() | Dviglo::Renderer | private |
| queuedViewports_ | Dviglo::Renderer | private |
| QueueRenderSurface(RenderSurface *renderTarget) | Dviglo::Renderer | |
| QueueViewport(RenderSurface *renderTarget, Viewport *viewport) | Dviglo::Renderer | |
| refCount_ | Dviglo::RefCounted | private |
| RefCounted() | Dviglo::RefCounted | |
| RefCounted(const RefCounted &rhs)=delete | Dviglo::RefCounted | |
| RefCountPtr() | Dviglo::RefCounted | inline |
| Refs() const | Dviglo::RefCounted | |
| ReleaseMaterialShaders() | Dviglo::Renderer | private |
| ReleaseRef() | Dviglo::RefCounted | |
| ReloadShaders() | Dviglo::Renderer | |
| ReloadTextures() | Dviglo::Renderer | private |
| RemoveEventSender(Object *sender) | Dviglo::Object | private |
| RemoveUnusedBuffers() | Dviglo::Renderer | private |
| Render() | Dviglo::Renderer | |
| Renderer(Context *context) | Dviglo::Renderer | explicit |
| rendererMutex_ | Dviglo::Renderer | private |
| ResetBuffers() | Dviglo::Renderer | private |
| ResetScreenBufferAllocations() | Dviglo::Renderer | private |
| ResetShadowMapAllocations() | Dviglo::Renderer | private |
| ResetShadowMaps() | Dviglo::Renderer | private |
| resetViews_ | Dviglo::Renderer | private |
| ResizeInstancingBuffer(unsigned numInstances) | Dviglo::Renderer | |
| reuseShadowMaps_ | Dviglo::Renderer | private |
| screenBufferAllocations_ | Dviglo::Renderer | private |
| screenBuffers_ | Dviglo::Renderer | private |
| SendEvent(StringHash eventType) | Dviglo::Object | |
| SendEvent(StringHash eventType, VariantMap &eventData) | Dviglo::Object | |
| SendEvent(StringHash eventType, Args... args) | Dviglo::Object | inline |
| SetBatchShaders(Batch &batch, Technique *tech, bool allowShadows, const BatchQueue &queue) | Dviglo::Renderer | |
| SetBlockEvents(bool block) | Dviglo::Object | inline |
| SetCullMode(CullMode mode, Camera *camera) | Dviglo::Renderer | |
| SetDefaultRenderPath(RenderPath *renderPath) | Dviglo::Renderer | |
| SetDefaultRenderPath(XMLFile *xmlFile) | Dviglo::Renderer | |
| SetDefaultTechnique(Technique *technique) | Dviglo::Renderer | |
| SetDrawShadows(bool enable) | Dviglo::Renderer | |
| SetDynamicInstancing(bool enable) | Dviglo::Renderer | |
| SetGlobalVar(StringHash key, const Variant &value) | Dviglo::Object | |
| SetHDRRendering(bool enable) | Dviglo::Renderer | |
| SetIndirectionTextureData() | Dviglo::Renderer | private |
| SetLightVolumeBatchShaders(Batch &batch, Camera *camera, const String &vsName, const String &psName, const String &vsDefines, const String &psDefines) | Dviglo::Renderer | |
| SetMaterialQuality(MaterialQuality quality) | Dviglo::Renderer | |
| SetMaxOccluderTriangles(int triangles) | Dviglo::Renderer | |
| SetMaxShadowMaps(int shadowMaps) | Dviglo::Renderer | |
| SetMaxSortedInstances(int instances) | Dviglo::Renderer | |
| SetMinInstances(int instances) | Dviglo::Renderer | |
| SetMobileNormalOffsetMul(float mul) | Dviglo::Renderer | |
| SetMobileShadowBiasAdd(float add) | Dviglo::Renderer | |
| SetMobileShadowBiasMul(float mul) | Dviglo::Renderer | |
| SetNumExtraInstancingBufferElements(int elements) | Dviglo::Renderer | |
| SetNumViewports(unsigned num) | Dviglo::Renderer | |
| SetOccluderSizeThreshold(float screenSize) | Dviglo::Renderer | |
| SetOcclusionBufferSize(int size) | Dviglo::Renderer | |
| SetReuseShadowMaps(bool enable) | Dviglo::Renderer | |
| SetShadowMapFilter(Object *instance, ShadowMapFilter functionPtr) | Dviglo::Renderer | |
| SetShadowMapSize(int size) | Dviglo::Renderer | |
| SetShadowQuality(ShadowQuality quality) | Dviglo::Renderer | |
| SetShadowSoftness(float shadowSoftness) | Dviglo::Renderer | |
| SetSpecularLighting(bool enable) | Dviglo::Renderer | |
| SetTextureAnisotropy(int level) | Dviglo::Renderer | |
| SetTextureFilterMode(TextureFilterMode mode) | Dviglo::Renderer | |
| SetTextureQuality(MaterialQuality quality) | Dviglo::Renderer | |
| SetThreadedOcclusion(bool enable) | Dviglo::Renderer | |
| SetViewport(unsigned index, Viewport *viewport) | Dviglo::Renderer | |
| SetVSMMultiSample(int multiSample) | Dviglo::Renderer | |
| SetVSMShadowParameters(float minVariance, float lightBleedingReduction) | Dviglo::Renderer | |
| shaderErrorDisplayed_ | Dviglo::Renderer | private |
| shadersChangedFrameNumber_ | Dviglo::Renderer | private |
| shadersDirty_ | Dviglo::Renderer | private |
| shadowCameraNodes_ | Dviglo::Renderer | private |
| shadowMapAllocations_ | Dviglo::Renderer | private |
| ShadowMapFilter typedef (defined in Dviglo::Renderer) | Dviglo::Renderer | |
| shadowMapFilter_ | Dviglo::Renderer | private |
| shadowMapFilterInstance_ | Dviglo::Renderer | private |
| shadowMaps_ | Dviglo::Renderer | private |
| shadowMapSize_ | Dviglo::Renderer | private |
| shadowQuality_ | Dviglo::Renderer | private |
| shadowSoftness_ | Dviglo::Renderer | private |
| specularLighting_ | Dviglo::Renderer | private |
| spotLightGeometry_ | Dviglo::Renderer | private |
| StorePreparedView(View *view, Camera *camera) | Dviglo::Renderer | |
| SubscribeToEvent(StringHash eventType, EventHandler *handler) | Dviglo::Object | |
| SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler) | Dviglo::Object | |
| SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | Dviglo::Object | |
| SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | Dviglo::Object | |
| textureAnisotropy_ | Dviglo::Renderer | private |
| textureFilterMode_ | Dviglo::Renderer | private |
| textureQuality_ | Dviglo::Renderer | private |
| threadedOcclusion_ | Dviglo::Renderer | private |
| UnsubscribeFromAllEvents() | Dviglo::Object | |
| UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData) | Dviglo::Object | |
| UnsubscribeFromEvent(StringHash eventType) | Dviglo::Object | |
| UnsubscribeFromEvent(Object *sender, StringHash eventType) | Dviglo::Object | |
| UnsubscribeFromEvents(Object *sender) | Dviglo::Object | |
| Update(float timeStep) | Dviglo::Renderer | |
| updatedOctrees_ | Dviglo::Renderer | private |
| UpdateQueuedViewport(unsigned index) | Dviglo::Renderer | private |
| URHO3D_OBJECT(Renderer, Object) (defined in Dviglo::Renderer) | Dviglo::Renderer | private |
| viewports_ | Dviglo::Renderer | private |
| views_ | Dviglo::Renderer | private |
| vsmMultiSample_ | Dviglo::Renderer | private |
| vsmShadowParams_ | Dviglo::Renderer | private |
| WeakRefs() const | Dviglo::RefCounted | |
| ~Object() override | Dviglo::Object | |
| ~RefCounted() | Dviglo::RefCounted | virtual |
| ~Renderer() override | Dviglo::Renderer | |