activeOccluders_ | Dviglo::View | private |
AddBatchToQueue(BatchQueue &queue, Batch &batch, Technique *tech, bool allowInstancing=true, bool allowShadows=true) | Dviglo::View | private |
AddRef() | Dviglo::RefCounted | |
AllocateScreenBuffers() | Dviglo::View | private |
alphaPassIndex_ | Dviglo::View | private |
aspectRatio_ | Dviglo::View | private |
basePassIndex_ | Dviglo::View | private |
batchQueues_ | Dviglo::View | private |
BlitFramebuffer(Texture *source, RenderSurface *destination, bool depthWrite) | Dviglo::View | private |
blockEvents_ | Dviglo::Object | private |
camera_ | Dviglo::View | private |
cameraZone_ | Dviglo::View | private |
cameraZoneOverride_ | Dviglo::View | private |
Cast() | Dviglo::Object | inline |
Cast() const | Dviglo::Object | inline |
CheckMaterialForAuxView(Material *material) | Dviglo::View | private |
CheckPingpong(unsigned index) | Dviglo::View | private |
CheckViewportRead(const RenderPathCommand &command) | Dviglo::View | private |
CheckViewportWrite(const RenderPathCommand &command) | Dviglo::View | private |
CheckVisibilityWork (defined in Dviglo::View) | Dviglo::View | friend |
context_ | Dviglo::Object | protected |
cullCamera_ | Dviglo::View | private |
currentRenderTarget_ | Dviglo::View | private |
currentViewportTexture_ | Dviglo::View | private |
deferred_ | Dviglo::View | private |
deferredAmbient_ | Dviglo::View | private |
Define(RenderSurface *renderTarget, Viewport *viewport) | Dviglo::View | |
depthOnlyDummyTexture_ | Dviglo::View | private |
drawDebug_ | Dviglo::View | private |
DrawFullscreenQuad(bool setIdentityProjection=false) | Dviglo::View | |
DrawOccluders(OcclusionBuffer *buffer, const PODVector< Drawable * > &occluders) | Dviglo::View | private |
drawShadows_ | Dviglo::View | private |
eventHandlers_ | Dviglo::Object | private |
ExecuteRenderPathCommands() | Dviglo::View | private |
farClipZone_ | Dviglo::View | private |
FinalizeShadowCamera(Camera *shadowCamera, Light *light, const IntRect &shadowViewport, const BoundingBox &shadowCasterBox) | Dviglo::View | private |
FindEventHandler(StringHash eventType, EventHandler **previous=nullptr) const | Dviglo::Object | private |
FindNamedTexture(const String &name, bool isRenderTarget, bool isVolumeMap=false) | Dviglo::View | |
FindSpecificEventHandler(Object *sender, EventHandler **previous=nullptr) const | Dviglo::Object | private |
FindSpecificEventHandler(Object *sender, StringHash eventType, EventHandler **previous=nullptr) const | Dviglo::Object | private |
FindZone(Drawable *drawable) | Dviglo::View | private |
forwardLightsCommand_ | Dviglo::View | private |
frame_ | Dviglo::View | private |
gBufferPassIndex_ | Dviglo::View | private |
geometries_ | Dviglo::View | private |
geometriesUpdated_ | Dviglo::View | private |
GetBaseBatches() | Dviglo::View | private |
GetBatches() | Dviglo::View | private |
GetBlockEvents() const | Dviglo::Object | inline |
GetCamera() const | Dviglo::View | inline |
GetCategory() const | Dviglo::Object | |
GetContext() const | Dviglo::Object | inline |
GetCullCamera() const | Dviglo::View | inline |
GetDepthStencil(RenderSurface *renderTarget) | Dviglo::View | private |
GetDrawables() | Dviglo::View | private |
GetDrawDebug() const | Dviglo::View | inline |
GetEventDataMap() const | Dviglo::Object | |
GetEventHandler() const | Dviglo::Object | |
GetEventSender() const | Dviglo::Object | |
GetFrameInfo() const | Dviglo::View | inline |
GetGeometries() const | Dviglo::View | inline |
GetGlobalVar(StringHash key) const | Dviglo::Object | |
GetGlobalVars() const | Dviglo::Object | |
GetGraphics() const | Dviglo::View | |
GetLightBatches() | Dviglo::View | private |
GetLightMask(Drawable *drawable) | Dviglo::View | inlineprivate |
GetLightQueues() const | Dviglo::View | inline |
GetLights() const | Dviglo::View | inline |
GetLitBatches(Drawable *drawable, LightBatchQueue &lightQueue, BatchQueue *alphaQueue) | Dviglo::View | private |
GetNumActiveOccluders() const | Dviglo::View | inline |
GetOccluders() const | Dviglo::View | inline |
GetOcclusionBuffer() const | Dviglo::View | inline |
GetOctree() const | Dviglo::View | inline |
GetRenderer() const | Dviglo::View | |
GetRenderSurfaceFromTexture(Texture *texture, CubeMapFace face=FACE_POSITIVE_X) | Dviglo::View | private |
GetRenderTarget() const | Dviglo::View | inline |
GetScene() const | Dviglo::View | inline |
GetShadowMapViewport(Light *light, int splitIndex, Texture2D *shadowMap) | Dviglo::View | private |
GetShadowMask(Drawable *drawable) | Dviglo::View | inlineprivate |
GetSourceView() const | Dviglo::View | |
GetSubsystem(StringHash type) const | Dviglo::Object | |
GetSubsystem() const | Dviglo::Object | |
GetTechnique(Drawable *drawable, Material *material) | Dviglo::View | private |
GetType() const =0 | Dviglo::Object | pure virtual |
GetTypeInfo() const =0 | Dviglo::Object | pure virtual |
GetTypeInfoStatic() | Dviglo::Object | inlinestatic |
GetTypeName() const =0 | Dviglo::Object | pure virtual |
GetVertexLightQueueHash(const PODVector< Light * > &vertexLights) | Dviglo::View | inlineprivate |
GetViewRect() const | Dviglo::View | inline |
GetViewSize() const | Dviglo::View | inline |
GetZone(Drawable *drawable) | Dviglo::View | inlineprivate |
graphics_ | Dviglo::View | private |
HasEventHandlers() const | Dviglo::Object | inline |
hasScenePasses_ | Dviglo::View | private |
HasSubscribedToEvent(StringHash eventType) const | Dviglo::Object | |
HasSubscribedToEvent(Object *sender, StringHash eventType) const | Dviglo::Object | |
highestZonePriority_ | Dviglo::View | private |
IsInstanceOf(StringHash type) const | Dviglo::Object | |
IsInstanceOf(const TypeInfo *typeInfo) const | Dviglo::Object | |
IsInstanceOf() const | Dviglo::Object | inline |
IsNecessary(const RenderPathCommand &command) | Dviglo::View | private |
IsShadowCasterVisible(Drawable *drawable, BoundingBox lightViewBox, Camera *shadowCamera, const Matrix3x4 &lightView, const Frustum &lightViewFrustum, const BoundingBox &lightViewFrustumBox) | Dviglo::View | private |
lastCustomDepthSurface_ | Dviglo::View | private |
lightPassIndex_ | Dviglo::View | private |
lightQueryResults_ | Dviglo::View | private |
lightQueues_ | Dviglo::View | private |
lights_ | Dviglo::View | private |
lightVolumeCommand_ | Dviglo::View | private |
litAlphaPassIndex_ | Dviglo::View | private |
litBasePassIndex_ | Dviglo::View | private |
materialQuality_ | Dviglo::View | private |
maxLightsDrawables_ | Dviglo::View | private |
maxOccluderTriangles_ | Dviglo::View | private |
maxZ_ | Dviglo::View | private |
minInstances_ | Dviglo::View | private |
minZ_ | Dviglo::View | private |
NeedRenderShadowMap(const LightBatchQueue &queue) | Dviglo::View | private |
nonThreadedGeometries_ | Dviglo::View | private |
noStencil_ | Dviglo::View | private |
Object(Context *context) | Dviglo::Object | explicit |
occluders_ | Dviglo::View | private |
occlusionBuffer_ | Dviglo::View | private |
octree_ | Dviglo::View | private |
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData) | Dviglo::Object | virtual |
operator=(const RefCounted &rhs)=delete | Dviglo::RefCounted | |
passCommand_ | Dviglo::View | private |
PrepareInstancingBuffer() | Dviglo::View | private |
ProcessLight(LightQueryResult &query, unsigned threadIndex) | Dviglo::View | private |
ProcessLights() | Dviglo::View | private |
ProcessLightWork (defined in Dviglo::View) | Dviglo::View | friend |
ProcessShadowCasters(LightQueryResult &query, const PODVector< Drawable * > &drawables, unsigned splitIndex) | Dviglo::View | private |
QuantizeDirLightShadowCamera(Camera *shadowCamera, Light *light, const IntRect &shadowViewport, const BoundingBox &viewBox) | Dviglo::View | private |
refCount_ | Dviglo::RefCounted | private |
RefCounted() | Dviglo::RefCounted | |
RefCounted(const RefCounted &rhs)=delete | Dviglo::RefCounted | |
RefCountPtr() | Dviglo::RefCounted | inline |
Refs() const | Dviglo::RefCounted | |
ReleaseRef() | Dviglo::RefCounted | |
RemoveEventSender(Object *sender) | Dviglo::Object | private |
Render() | Dviglo::View | |
renderer_ | Dviglo::View | private |
renderPath_ | Dviglo::View | private |
RenderQuad(RenderPathCommand &command) | Dviglo::View | private |
RenderShadowMap(const LightBatchQueue &queue) | Dviglo::View | private |
renderTarget_ | Dviglo::View | private |
renderTargets_ | Dviglo::View | private |
rtSize_ | Dviglo::View | private |
scene_ | Dviglo::View | private |
scenePasses_ | Dviglo::View | private |
sceneResults_ | Dviglo::View | private |
SendEvent(StringHash eventType) | Dviglo::Object | |
SendEvent(StringHash eventType, VariantMap &eventData) | Dviglo::Object | |
SendEvent(StringHash eventType, Args... args) | Dviglo::Object | inline |
SendViewEvent(StringHash eventType) | Dviglo::View | private |
SetBlockEvents(bool block) | Dviglo::Object | inline |
SetCameraShaderParameters(Camera *camera) | Dviglo::View | |
SetCommandShaderParameters(const RenderPathCommand &command) | Dviglo::View | |
SetGBufferShaderParameters(const IntVector2 &texSize, const IntRect &viewRect) | Dviglo::View | |
SetGlobalShaderParameters() | Dviglo::View | |
SetGlobalVar(StringHash key, const Variant &value) | Dviglo::Object | |
SetQueueShaderDefines(BatchQueue &queue, const RenderPathCommand &command) | Dviglo::View | private |
SetRenderTargets(RenderPathCommand &command) | Dviglo::View | private |
SetTextures(RenderPathCommand &command) | Dviglo::View | private |
SetupDirLightShadowCamera(Camera *shadowCamera, Light *light, float nearSplit, float farSplit) | Dviglo::View | private |
SetupLightVolumeBatch(Batch &batch) | Dviglo::View | private |
SetupShadowCameras(LightQueryResult &query) | Dviglo::View | private |
sourceView_ | Dviglo::View | private |
SubscribeToEvent(StringHash eventType, EventHandler *handler) | Dviglo::Object | |
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler) | Dviglo::Object | |
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | Dviglo::Object | |
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | Dviglo::Object | |
substituteRenderTarget_ | Dviglo::View | private |
tempDrawables_ | Dviglo::View | private |
threadedGeometries_ | Dviglo::View | private |
UnsubscribeFromAllEvents() | Dviglo::Object | |
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData) | Dviglo::Object | |
UnsubscribeFromEvent(StringHash eventType) | Dviglo::Object | |
UnsubscribeFromEvent(Object *sender, StringHash eventType) | Dviglo::Object | |
UnsubscribeFromEvents(Object *sender) | Dviglo::Object | |
Update(const FrameInfo &frame) | Dviglo::View | |
UpdateGeometries() | Dviglo::View | private |
UpdateOccluders(PODVector< Drawable * > &occluders, Camera *camera) | Dviglo::View | private |
URHO3D_OBJECT(View, Object) (defined in Dviglo::View) | Dviglo::View | private |
usedResolve_ | Dviglo::View | private |
useLitBase_ | Dviglo::View | private |
vertexLightQueues_ | Dviglo::View | private |
View(Context *context) | Dviglo::View | explicit |
viewportTextures_ | Dviglo::View | private |
viewRect_ | Dviglo::View | private |
viewSize_ | Dviglo::View | private |
WeakRefs() const | Dviglo::RefCounted | |
zones_ | Dviglo::View | private |
~Object() override | Dviglo::Object | |
~RefCounted() | Dviglo::RefCounted | virtual |
~View() override=default | Dviglo::View | |