Urho3D
Classes | Enumerations | Functions | Variables
Light.h File Reference
#include "../Math/Color.h"
#include "../Graphics/Drawable.h"
#include "../Math/Frustum.h"
#include "../Graphics/Texture.h"

Classes

struct  Dviglo::BiasParameters
 Depth bias parameters. Used both by lights (for shadow mapping) and materials. More...
 
struct  Dviglo::CascadeParameters
 
struct  Dviglo::FocusParameters
 
class  Dviglo::Light
 Light component. More...
 

Enumerations

enum  Dviglo::LightType { LIGHT_DIRECTIONAL = 0, LIGHT_SPOT, LIGHT_POINT }
 Light types.
 

Functions

bool Dviglo::CompareLights (Light *lhs, Light *rhs)
 

Variables

static const float Dviglo::SHADOW_MIN_QUANTIZE = 0.1f
 
static const float Dviglo::SHADOW_MIN_VIEW = 1.0f
 
static const int Dviglo::MAX_LIGHT_SPLITS = 6
 
static const unsigned Dviglo::MAX_CASCADE_SPLITS = 4