| Urho3D
    | 
#include "../IO/VectorBuffer.h"#include "../Math/Matrix3x4.h"#include "../Scene/Animatable.h"| Classes | |
| struct | Dviglo::NodeImpl | 
| Internal implementation structure for less performance-critical Node variables.  More... | |
| class | Dviglo::Node | 
| Scene node that may contain components and child nodes.  More... | |
| Enumerations | |
| enum | Dviglo::CreateMode { REPLICATED = 0, LOCAL = 1 } | 
| Component and child node creation mode for networking. | |
| enum | Dviglo::TransformSpace { TS_LOCAL = 0, TS_PARENT, TS_WORLD } | 
| Transform space for translations and rotations. | |
 1.8.17
 1.8.17