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| Connection (Context *context, bool isClient, const SLNet::AddressOrGUID &address, SLNet::RakPeerInterface *peer) |
| | Construct with context, RakNet connection address and Raknet peer pointer.
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| ~Connection () override |
| | Destruct.
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PacketType | GetPacketType (bool reliable, bool inOrder) |
| | Get packet type based on the message parameters.
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void | SendMessage (int msgID, bool reliable, bool inOrder, const VectorBuffer &msg, unsigned contentID=0) |
| | Send a message.
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void | SendMessage (int msgID, bool reliable, bool inOrder, const unsigned char *data, unsigned numBytes, unsigned contentID=0) |
| | Send a message.
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void | SendRemoteEvent (StringHash eventType, bool inOrder, const VariantMap &eventData=Variant::emptyVariantMap) |
| | Send a remote event.
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void | SendRemoteEvent (Node *node, StringHash eventType, bool inOrder, const VariantMap &eventData=Variant::emptyVariantMap) |
| | Send a remote event with the specified node as sender.
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| void | SetScene (Scene *newScene) |
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void | SetIdentity (const VariantMap &identity) |
| | Assign identity. Called by Network.
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void | SetControls (const Controls &newControls) |
| | Set new controls.
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| void | SetPosition (const Vector3 &position) |
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| void | SetRotation (const Quaternion &rotation) |
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void | SetConnectPending (bool connectPending) |
| | Set the connection pending status. Called by Network.
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| void | SetLogStatistics (bool enable) |
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void | Disconnect (int waitMSec=0) |
| | Disconnect. If wait time is non-zero, will block while waiting for disconnect to finish.
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void | SendServerUpdate () |
| | Send scene update messages. Called by Network.
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void | SendClientUpdate () |
| | Send latest controls from the client. Called by Network.
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void | SendRemoteEvents () |
| | Send queued remote events. Called by Network.
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void | SendPackages () |
| | Send package files to client. Called by network.
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void | SendBuffer (PacketType type) |
| | Send out buffered messages by their type.
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void | SendAllBuffers () |
| | Send out all buffered messages.
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void | ProcessPendingLatestData () |
| | Process pending latest data for nodes and components.
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bool | ProcessMessage (int msgID, MemoryBuffer &buffer) |
| | Process a message from the server or client. Called by Network.
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void | Ban () |
| | Ban this connections IP address.
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const SLNet::AddressOrGUID & | GetAddressOrGUID () const |
| | Return the RakNet address/guid.
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void | SetAddressOrGUID (const SLNet::AddressOrGUID &addr) |
| | Set the the RakNet address/guid.
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VariantMap & | GetIdentity () |
| | Return client identity.
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| Scene * | GetScene () const |
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const Controls & | GetControls () const |
| | Return the client controls of this connection.
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unsigned char | GetTimeStamp () const |
| | Return the controls timestamp, sent from client to server along each control update.
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| const Vector3 & | GetPosition () const |
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| const Quaternion & | GetRotation () const |
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| bool | IsClient () const |
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| bool | IsConnected () const |
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| bool | IsConnectPending () const |
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| bool | IsSceneLoaded () const |
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| bool | GetLogStatistics () const |
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| String | GetAddress () const |
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| unsigned short | GetPort () const |
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| float | GetRoundTripTime () const |
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| unsigned | GetLastHeardTime () const |
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| float | GetBytesInPerSec () const |
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| float | GetBytesOutPerSec () const |
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| int | GetPacketsInPerSec () const |
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| int | GetPacketsOutPerSec () const |
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String | ToString () const |
| | Return an address:port string.
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| unsigned | GetNumDownloads () const |
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| const String & | GetDownloadName () const |
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| float | GetDownloadProgress () const |
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void | SendPackageToClient (PackageFile *package) |
| | Trigger client connection to download a package file from the server. Can be used to download additional resource packages when client is already joined in a scene. The package must have been added as a requirement to the scene the client is joined in, or else the eventual download will fail.
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void | ConfigureNetworkSimulator (int latencyMs, float packetLoss) |
| | Set network simulation parameters. Called by Network.
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void | SetPacketSizeLimit (int limit) |
| | Buffered packet size limit, when reached, packet is sent out immediately.
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| Object (Context *context) |
| | Construct.
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| ~Object () override |
| | Destruct. Clean up self from event sender & receiver structures.
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| virtual StringHash | GetType () const =0 |
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| virtual const String & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| | Return type info.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| | Handle event.
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bool | IsInstanceOf (StringHash type) const |
| | Check current instance is type of specified type.
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bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| | Check current instance is type of specified type.
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template<typename T > |
| bool | IsInstanceOf () const |
| | Check current instance is type of specified class.
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template<typename T > |
| T * | Cast () |
| | Cast the object to specified most derived class.
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template<typename T > |
| const T * | Cast () const |
| | Cast the object to specified most derived class.
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void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| | Subscribe to a specific sender's event.
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void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) |
| | Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| | Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| | Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| | Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| | Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| | Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
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void | SendEvent (StringHash eventType) |
| | Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
| void | SendEvent (StringHash eventType, Args... args) |
| | Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
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Context * | GetContext () const |
| | Return execution context.
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| const Variant & | GetGlobalVar (StringHash key) const |
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| const VariantMap & | GetGlobalVars () const |
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| void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| | Return subsystem by type.
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Object * | GetEventSender () const |
| | Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| | Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| | Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| | Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| | Return whether has subscribed to any event.
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template<class T > |
| T * | GetSubsystem () const |
| | Template version of returning a subsystem.
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| const String & | GetCategory () const |
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void | SetBlockEvents (bool block) |
| | Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| | Return sending and receiving events blocking status.
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| RefCounted () |
| | Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| | Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| | Prevent assignment.
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| void | AddRef () |
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| void | ReleaseRef () |
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| int | Refs () const |
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| int | WeakRefs () const |
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RefCount * | RefCountPtr () |
| | Return pointer to the reference count structure.
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| URHO3D_OBJECT (Connection, Object) |
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void | HandleAsyncLoadFinished (StringHash eventType, VariantMap &eventData) |
| | Handle scene loaded event.
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void | ProcessLoadScene (int msgID, MemoryBuffer &msg) |
| | Process a LoadScene message from the server. Called by Network.
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void | ProcessSceneChecksumError (int msgID, MemoryBuffer &msg) |
| | Process a SceneChecksumError message from the server. Called by Network.
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| void | ProcessSceneUpdate (int msgID, MemoryBuffer &msg) |
| | Process a scene update message from the server. Called by Network. More...
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void | ProcessPackageDownload (int msgID, MemoryBuffer &msg) |
| | Process package download related messages. Called by Network.
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void | ProcessIdentity (int msgID, MemoryBuffer &msg) |
| | Process an Identity message from the client. Called by Network.
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void | ProcessControls (int msgID, MemoryBuffer &msg) |
| | Process a Controls message from the client. Called by Network.
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void | ProcessSceneLoaded (int msgID, MemoryBuffer &msg) |
| | Process a SceneLoaded message from the client. Called by Network.
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void | ProcessRemoteEvent (int msgID, MemoryBuffer &msg) |
| | Process a remote event message from the client or server. Called by Network.
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void | ProcessNode (unsigned nodeID) |
| | Process a node for sending a network update. Recurses to process depended on node(s) first.
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void | ProcessNewNode (Node *node) |
| | Process a node that the client has not yet received.
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| void | ProcessExistingNode (Node *node, NodeReplicationState &nodeState) |
| | Process a node that the client has already received. More...
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void | ProcessPackageInfo (int msgID, MemoryBuffer &msg) |
| | Process a SyncPackagesInfo message from server.
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void | ProcessUnknownMessage (int msgID, MemoryBuffer &msg) |
| | Process unknown message. All unknown messages are forwarded as an events.
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bool | RequestNeededPackages (unsigned numPackages, MemoryBuffer &msg) |
| | Check a package list received from server and initiate package downloads as necessary. Return true on success, or false if failed to initialze downloads (cache dir not set).
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void | RequestPackage (const String &name, unsigned fileSize, unsigned checksum) |
| | Initiate a package download.
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void | SendPackageError (const String &name) |
| | Send an error reply for a package download.
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void | OnSceneLoadFailed () |
| | Handle scene load failure on the server or client.
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void | OnPackageDownloadFailed (const String &name) |
| | Handle a package download failure on the client.
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void | OnPackagesReady () |
| | Handle all packages loaded successfully. Also called directly on MSG_LOADSCENE if there are none.
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Connection to a remote network host.