| Urho3D
    | 
Color or depth-stencil surface that can be rendered into. More...
#include </home/runner/work/Dviglo/Dviglo/DvigloRepository/Source/Urho3D/Graphics/RenderSurface.h>
 
  
| Public Member Functions | |
| RenderSurface (Texture *parentTexture) | |
| Construct with parent texture. | |
| ~RenderSurface () override | |
| Destruct. | |
| void | SetNumViewports (unsigned num) | 
| void | SetViewport (unsigned index, Viewport *viewport) | 
| void | SetUpdateMode (RenderSurfaceUpdateMode mode) | 
| void | SetLinkedRenderTarget (RenderSurface *renderTarget) | 
| void | SetLinkedDepthStencil (RenderSurface *depthStencil) | 
| void | QueueUpdate () | 
| Queue manual update of the viewport(s). | |
| void | Release () | 
| Release surface. | |
| void | OnDeviceLost () | 
| Mark the GPU resource destroyed on graphics context destruction. Only used on OpenGL. | |
| bool | CreateRenderBuffer (unsigned width, unsigned height, unsigned format, int multiSample) | 
| Create renderbuffer that cannot be sampled as a texture. Only used on OpenGL. | |
| int | GetWidth () const | 
| int | GetHeight () const | 
| TextureUsage | GetUsage () const | 
| int | GetMultiSample () const | 
| Return multisampling level. | |
| bool | GetAutoResolve () const | 
| Return multisampling autoresolve mode. | |
| unsigned | GetNumViewports () const | 
| Viewport * | GetViewport (unsigned index) const | 
| RenderSurfaceUpdateMode | GetUpdateMode () const | 
| RenderSurface * | GetLinkedRenderTarget () const | 
| RenderSurface * | GetLinkedDepthStencil () const | 
| bool | IsUpdateQueued () const | 
| Return whether manual update queued. Called internally. | |
| void | ResetUpdateQueued () | 
| Reset update queued flag. Called internally. | |
| Texture * | GetParentTexture () const | 
| void * | GetSurface () const | 
| Return Direct3D9 surface. | |
| void * | GetRenderTargetView () const | 
| Return Direct3D11 rendertarget or depth-stencil view. Not valid on OpenGL. | |
| void * | GetReadOnlyView () const | 
| Return Direct3D11 read-only depth-stencil view. May be null if not applicable. Not valid on OpenGL. | |
| unsigned | GetTarget () const | 
| Return surface's OpenGL target. | |
| unsigned | GetRenderBuffer () const | 
| Return OpenGL renderbuffer if created. | |
| bool | IsResolveDirty () const | 
| void | SetResolveDirty (bool enable) | 
| Set or clear the need resolve flag. Called internally by Graphics. | |
|  Public Member Functions inherited from Dviglo::RefCounted | |
| RefCounted () | |
| Construct. Allocate the reference count structure and set an initial self weak reference. | |
| virtual | ~RefCounted () | 
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
| RefCounted (const RefCounted &rhs)=delete | |
| Prevent copy construction. | |
| RefCounted & | operator= (const RefCounted &rhs)=delete | 
| Prevent assignment. | |
| void | AddRef () | 
| void | ReleaseRef () | 
| int | Refs () const | 
| int | WeakRefs () const | 
| RefCount * | RefCountPtr () | 
| Return pointer to the reference count structure. | |
| Private Attributes | |
| Texture * | parentTexture_ | 
| Parent texture. | |
| union { | |
| void * surface_ | |
| void * renderTargetView_ | |
| unsigned renderBuffer_ | |
| }; | |
| union { | |
| void * readOnlyView_ | |
| unsigned target_ | |
| }; | |
| Vector< SharedPtr< Viewport > > | viewports_ | 
| Viewports. | |
| WeakPtr< RenderSurface > | linkedRenderTarget_ | 
| Linked color buffer. | |
| WeakPtr< RenderSurface > | linkedDepthStencil_ | 
| Linked depth buffer. | |
| RenderSurfaceUpdateMode | updateMode_ {SURFACE_UPDATEVISIBLE} | 
| Update mode for viewports. | |
| bool | updateQueued_ {} | 
| Update queued flag. | |
| bool | resolveDirty_ {} | 
| Multisampled resolve dirty flag. | |
| Friends | |
| class | Texture2D | 
| class | Texture2DArray | 
| class | TextureCube | 
Color or depth-stencil surface that can be rendered into.
| int Dviglo::RenderSurface::GetHeight | ( | ) | const | 
Return height.
| 
 | inline | 
Return linked depth-stencil surface.
| 
 | inline | 
Return linked color rendertarget.
| 
 | inline | 
Return number of viewports.
| 
 | inline | 
Return parent texture.
| 
 | inline | 
Return viewport update mode.
| TextureUsage Dviglo::RenderSurface::GetUsage | ( | ) | const | 
Return usage.
| Viewport * Dviglo::RenderSurface::GetViewport | ( | unsigned | index | ) | const | 
Return viewport by index.
| int Dviglo::RenderSurface::GetWidth | ( | ) | const | 
Return width.
| 
 | inline | 
Return whether multisampled rendertarget needs resolve.
| void Dviglo::RenderSurface::SetLinkedDepthStencil | ( | RenderSurface * | depthStencil | ) | 
Set linked depth-stencil surface.
| void Dviglo::RenderSurface::SetLinkedRenderTarget | ( | RenderSurface * | renderTarget | ) | 
Set linked color rendertarget.
| void Dviglo::RenderSurface::SetNumViewports | ( | unsigned | num | ) | 
Set number of viewports.
| void Dviglo::RenderSurface::SetUpdateMode | ( | RenderSurfaceUpdateMode | mode | ) | 
Set viewport update mode. Default is to update when visible.
| void Dviglo::RenderSurface::SetViewport | ( | unsigned | index, | 
| Viewport * | viewport | ||
| ) | 
Set viewport.
| void* Dviglo::RenderSurface::readOnlyView_ | 
Direct3D11 read-only depth-stencil view. Present only on depth-stencil surfaces.
| unsigned Dviglo::RenderSurface::renderBuffer_ | 
OpenGL renderbuffer name.
| void* Dviglo::RenderSurface::renderTargetView_ | 
Direct3D11 rendertarget or depth-stencil view.
| void* Dviglo::RenderSurface::surface_ | 
Direct3D9 surface.
| unsigned Dviglo::RenderSurface::target_ | 
OpenGL target.
 1.8.17
 1.8.17