| Urho3D
    | 
Utility class that resolves node & component IDs after a scene or partial scene load. More...
#include </home/runner/work/Dviglo/Dviglo/DvigloRepository/Source/Urho3D/Scene/SceneResolver.h>
| Public Member Functions | |
| SceneResolver () | |
| Construct. | |
| ~SceneResolver () | |
| Destruct. | |
| void | Reset () | 
| Reset. Clear all remembered nodes and components. | |
| void | AddNode (unsigned oldID, Node *node) | 
| Remember a created node. | |
| void | AddComponent (unsigned oldID, Component *component) | 
| Remember a created component. | |
| void | Resolve () | 
| Resolve component and node ID attributes and reset. | |
| Private Attributes | |
| HashMap< unsigned, WeakPtr< Node > > | nodes_ | 
| Nodes. | |
| HashMap< unsigned, WeakPtr< Component > > | components_ | 
| Components. | |
Utility class that resolves node & component IDs after a scene or partial scene load.
 1.8.17
 1.8.17