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|  | WorkQueue (Context *context) | 
|  | Construct. 
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|  | ~WorkQueue () override | 
|  | Destruct. 
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| void | CreateThreads (unsigned numThreads) | 
|  | Create worker threads. Can only be called once. 
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| SharedPtr< WorkItem > | GetFreeItem () | 
|  | Get pointer to an usable WorkItem from the item pool. Allocate one if no more free items. 
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| void | AddWorkItem (const SharedPtr< WorkItem > &item) | 
|  | Add a work item and resume worker threads. 
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| bool | RemoveWorkItem (SharedPtr< WorkItem > item) | 
|  | Remove a work item before it has started executing. Return true if successfully removed. 
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|  | 
| unsigned | RemoveWorkItems (const Vector< SharedPtr< WorkItem > > &items) | 
|  | Remove a number of work items before they have started executing. Return the number of items successfully removed. 
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|  | 
| void | Pause () | 
|  | Pause worker threads. 
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| void | Resume () | 
|  | Resume worker threads. 
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| void | Complete (unsigned priority) | 
|  | Finish all queued work which has at least the specified priority. Main thread will also execute priority work. Pause worker threads if no more work remains. 
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|  | 
| void | SetTolerance (int tolerance) | 
|  | Set the pool telerance before it starts deleting pool items. 
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| void | SetNonThreadedWorkMs (int ms) | 
|  | Set how many milliseconds maximum per frame to spend on low-priority work, when there are no worker threads. 
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| unsigned | GetNumThreads () const | 
|  | Return number of worker threads. 
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| bool | IsCompleted (unsigned priority) const | 
|  | Return whether all work with at least the specified priority is finished. 
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|  | 
| bool | IsCompleting () const | 
|  | Return whether the queue is currently completing work in the main thread. 
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|  | 
| int | GetTolerance () const | 
|  | Return the pool tolerance. 
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|  | 
| int | GetNonThreadedWorkMs () const | 
|  | Return how many milliseconds maximum to spend on non-threaded low-priority work. 
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|  | 
|  | Object (Context *context) | 
|  | Construct. 
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|  | 
|  | ~Object () override | 
|  | Destruct. Clean up self from event sender & receiver structures. 
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|  | 
| virtual StringHash | GetType () const =0 | 
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| virtual const String & | GetTypeName () const =0 | 
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| virtual const TypeInfo * | GetTypeInfo () const =0 | 
|  | Return type info. 
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|  | 
| virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) | 
|  | Handle event. 
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| bool | IsInstanceOf (StringHash type) const | 
|  | Check current instance is type of specified type. 
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| bool | IsInstanceOf (const TypeInfo *typeInfo) const | 
|  | Check current instance is type of specified type. 
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|  | 
| template<typename T > | 
| bool | IsInstanceOf () const | 
|  | Check current instance is type of specified class. 
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|  | 
| template<typename T > | 
| T * | Cast () | 
|  | Cast the object to specified most derived class. 
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|  | 
| template<typename T > | 
| const T * | Cast () const | 
|  | Cast the object to specified most derived class. 
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| void | SubscribeToEvent (StringHash eventType, EventHandler *handler) | 
|  | Subscribe to an event that can be sent by any sender. 
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| void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) | 
|  | Subscribe to a specific sender's event. 
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| void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | 
|  | Subscribe to an event that can be sent by any sender. 
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| void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | 
|  | Subscribe to a specific sender's event. 
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| void | UnsubscribeFromEvent (StringHash eventType) | 
|  | Unsubscribe from an event. 
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| void | UnsubscribeFromEvent (Object *sender, StringHash eventType) | 
|  | Unsubscribe from a specific sender's event. 
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| void | UnsubscribeFromEvents (Object *sender) | 
|  | Unsubscribe from a specific sender's events. 
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| void | UnsubscribeFromAllEvents () | 
|  | Unsubscribe from all events. 
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| void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) | 
|  | Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events). 
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| void | SendEvent (StringHash eventType) | 
|  | Send event to all subscribers. 
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| void | SendEvent (StringHash eventType, VariantMap &eventData) | 
|  | Send event with parameters to all subscribers. 
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| VariantMap & | GetEventDataMap () const | 
|  | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. 
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| template<typename... Args> | 
| void | SendEvent (StringHash eventType, Args... args) | 
|  | Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another. 
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| Context * | GetContext () const | 
|  | Return execution context. 
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|  | 
| const Variant & | GetGlobalVar (StringHash key) const | 
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| const VariantMap & | GetGlobalVars () const | 
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| void | SetGlobalVar (StringHash key, const Variant &value) | 
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| Object * | GetSubsystem (StringHash type) const | 
|  | Return subsystem by type. 
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| Object * | GetEventSender () const | 
|  | Return active event sender. Null outside event handling. 
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| EventHandler * | GetEventHandler () const | 
|  | Return active event handler. Null outside event handling. 
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| bool | HasSubscribedToEvent (StringHash eventType) const | 
|  | Return whether has subscribed to an event without specific sender. 
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| bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const | 
|  | Return whether has subscribed to a specific sender's event. 
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|  | 
| bool | HasEventHandlers () const | 
|  | Return whether has subscribed to any event. 
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|  | 
| template<class T > | 
| T * | GetSubsystem () const | 
|  | Template version of returning a subsystem. 
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|  | 
| const String & | GetCategory () const | 
|  | 
| void | SetBlockEvents (bool block) | 
|  | Block object from sending and receiving events. 
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|  | 
| bool | GetBlockEvents () const | 
|  | Return sending and receiving events blocking status. 
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|  | 
|  | RefCounted () | 
|  | Construct. Allocate the reference count structure and set an initial self weak reference. 
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|  | 
| virtual | ~RefCounted () | 
|  | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. 
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|  | 
|  | RefCounted (const RefCounted &rhs)=delete | 
|  | Prevent copy construction. 
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|  | 
| RefCounted & | operator= (const RefCounted &rhs)=delete | 
|  | Prevent assignment. 
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|  | 
| void | AddRef () | 
|  | 
| void | ReleaseRef () | 
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| int | Refs () const | 
|  | 
| int | WeakRefs () const | 
|  | 
| RefCount * | RefCountPtr () | 
|  | Return pointer to the reference count structure. 
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|  | 
Work queue subsystem for multithreading.