| Urho3D
    | 
2D Physics raycast hit. More...
#include </home/runner/work/Dviglo/Dviglo/DvigloRepository/Source/Urho3D/Physics2D/PhysicsWorld2D.h>
| Public Member Functions | |
| bool | operator!= (const PhysicsRaycastResult2D &rhs) const | 
| Test for inequality, added to prevent GCC from complaining. | |
| Public Attributes | |
| Vector2 | position_ | 
| Hit worldspace position. | |
| Vector2 | normal_ | 
| Hit worldspace normal. | |
| float | distance_ {} | 
| Hit distance from ray origin. | |
| RigidBody2D * | body_ {} | 
| Rigid body that was hit. | |
2D Physics raycast hit.
 1.8.17
 1.8.17