| Urho3D
    | 
#include "../IO/VectorBuffer.h"#include "../Scene/Component.h"#include <Bullet/LinearMath/btMotionState.h>| Classes | |
| class | Dviglo::RigidBody | 
| Physics rigid body component.  More... | |
| Enumerations | |
| enum | Dviglo::CollisionEventMode { COLLISION_NEVER = 0, COLLISION_ACTIVE, COLLISION_ALWAYS } | 
| Rigid body collision event signaling mode. | |
 1.8.17
 1.8.17