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|  | Audio (Context *context) | 
|  | Construct. 
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|  | ~Audio () override | 
|  | Destruct. Terminate the audio thread and free the audio buffer. 
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| bool | SetMode (int bufferLengthMSec, int mixRate, bool stereo, bool interpolation=true) | 
|  | Initialize sound output with specified buffer length and output mode. 
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| void | Update (float timeStep) | 
|  | Run update on sound sources. Not required for continued playback, but frees unused sound sources & sounds and updates 3D positions. 
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| bool | Play () | 
|  | Restart sound output. 
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| void | Stop () | 
|  | Suspend sound output. 
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| void | SetMasterGain (const String &type, float gain) | 
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| void | PauseSoundType (const String &type) | 
|  | Pause playback of specific sound type. This allows to suspend e.g. sound effects or voice when the game is paused. By default all sound types are unpaused. 
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|  | 
| void | ResumeSoundType (const String &type) | 
|  | Resume playback of specific sound type. 
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| void | ResumeAll () | 
|  | Resume playback of all sound types. 
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| void | SetListener (SoundListener *listener) | 
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| void | StopSound (Sound *sound) | 
|  | Stop any sound source playing a certain sound clip. 
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|  | 
| unsigned | GetSampleSize () const | 
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| int | GetMixRate () const | 
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| bool | GetInterpolation () const | 
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| bool | IsStereo () const | 
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| bool | IsPlaying () const | 
|  | 
| bool | IsInitialized () const | 
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| float | GetMasterGain (const String &type) const | 
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| bool | IsSoundTypePaused (const String &type) const | 
|  | Return whether specific sound type has been paused. 
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|  | 
| SoundListener * | GetListener () const | 
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| const PODVector< SoundSource * > & | GetSoundSources () const | 
|  | Return all sound sources. 
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| bool | HasMasterGain (const String &type) const | 
|  | Return whether the specified master gain has been defined. 
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|  | 
| void | AddSoundSource (SoundSource *soundSource) | 
|  | Add a sound source to keep track of. Called by SoundSource. 
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| void | RemoveSoundSource (SoundSource *soundSource) | 
|  | Remove a sound source. Called by SoundSource. 
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|  | 
| Mutex & | GetMutex () | 
|  | Return audio thread mutex. 
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| float | GetSoundSourceMasterGain (StringHash typeHash) const | 
|  | Return sound type specific gain multiplied by master gain. 
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|  | 
| void | MixOutput (void *dest, unsigned samples) | 
|  | Mix sound sources into the buffer. 
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|  | 
|  | Object (Context *context) | 
|  | Construct. 
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|  | 
|  | ~Object () override | 
|  | Destruct. Clean up self from event sender & receiver structures. 
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|  | 
| virtual StringHash | GetType () const =0 | 
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| virtual const String & | GetTypeName () const =0 | 
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| virtual const TypeInfo * | GetTypeInfo () const =0 | 
|  | Return type info. 
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|  | 
| virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) | 
|  | Handle event. 
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| bool | IsInstanceOf (StringHash type) const | 
|  | Check current instance is type of specified type. 
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| bool | IsInstanceOf (const TypeInfo *typeInfo) const | 
|  | Check current instance is type of specified type. 
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|  | 
| template<typename T > | 
| bool | IsInstanceOf () const | 
|  | Check current instance is type of specified class. 
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|  | 
| template<typename T > | 
| T * | Cast () | 
|  | Cast the object to specified most derived class. 
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| template<typename T > | 
| const T * | Cast () const | 
|  | Cast the object to specified most derived class. 
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| void | SubscribeToEvent (StringHash eventType, EventHandler *handler) | 
|  | Subscribe to an event that can be sent by any sender. 
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| void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) | 
|  | Subscribe to a specific sender's event. 
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| void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | 
|  | Subscribe to an event that can be sent by any sender. 
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| void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | 
|  | Subscribe to a specific sender's event. 
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| void | UnsubscribeFromEvent (StringHash eventType) | 
|  | Unsubscribe from an event. 
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| void | UnsubscribeFromEvent (Object *sender, StringHash eventType) | 
|  | Unsubscribe from a specific sender's event. 
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|  | 
| void | UnsubscribeFromEvents (Object *sender) | 
|  | Unsubscribe from a specific sender's events. 
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|  | 
| void | UnsubscribeFromAllEvents () | 
|  | Unsubscribe from all events. 
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| void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) | 
|  | Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events). 
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| void | SendEvent (StringHash eventType) | 
|  | Send event to all subscribers. 
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| void | SendEvent (StringHash eventType, VariantMap &eventData) | 
|  | Send event with parameters to all subscribers. 
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|  | 
| VariantMap & | GetEventDataMap () const | 
|  | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. 
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|  | 
| template<typename... Args> | 
| void | SendEvent (StringHash eventType, Args... args) | 
|  | Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another. 
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| Context * | GetContext () const | 
|  | Return execution context. 
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| const Variant & | GetGlobalVar (StringHash key) const | 
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| const VariantMap & | GetGlobalVars () const | 
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| void | SetGlobalVar (StringHash key, const Variant &value) | 
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| Object * | GetSubsystem (StringHash type) const | 
|  | Return subsystem by type. 
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| Object * | GetEventSender () const | 
|  | Return active event sender. Null outside event handling. 
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|  | 
| EventHandler * | GetEventHandler () const | 
|  | Return active event handler. Null outside event handling. 
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|  | 
| bool | HasSubscribedToEvent (StringHash eventType) const | 
|  | Return whether has subscribed to an event without specific sender. 
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|  | 
| bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const | 
|  | Return whether has subscribed to a specific sender's event. 
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|  | 
| bool | HasEventHandlers () const | 
|  | Return whether has subscribed to any event. 
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|  | 
| template<class T > | 
| T * | GetSubsystem () const | 
|  | Template version of returning a subsystem. 
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|  | 
| const String & | GetCategory () const | 
|  | 
| void | SetBlockEvents (bool block) | 
|  | Block object from sending and receiving events. 
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|  | 
| bool | GetBlockEvents () const | 
|  | Return sending and receiving events blocking status. 
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|  | 
|  | RefCounted () | 
|  | Construct. Allocate the reference count structure and set an initial self weak reference. 
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|  | 
| virtual | ~RefCounted () | 
|  | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. 
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|  | 
|  | RefCounted (const RefCounted &rhs)=delete | 
|  | Prevent copy construction. 
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|  | 
| RefCounted & | operator= (const RefCounted &rhs)=delete | 
|  | Prevent assignment. 
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|  | 
| void | AddRef () | 
|  | 
| void | ReleaseRef () | 
|  | 
| int | Refs () const | 
|  | 
| int | WeakRefs () const | 
|  | 
| RefCount * | RefCountPtr () | 
|  | Return pointer to the reference count structure. 
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|  |