|  | 
|  | ConstantBuffer (Context *context) | 
|  | Construct. 
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|  | 
|  | ~ConstantBuffer () override | 
|  | Destruct. 
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|  | 
| void | OnDeviceReset () override | 
|  | Recreate the GPU resource and restore data if applicable. 
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|  | 
| void | Release () override | 
|  | Release the buffer. 
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|  | 
| bool | SetSize (unsigned size) | 
|  | Set size and create GPU-side buffer. Return true on success. 
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|  | 
| void | SetParameter (unsigned offset, unsigned size, const void *data) | 
|  | Set a generic parameter and mark buffer dirty. 
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|  | 
| void | SetVector3ArrayParameter (unsigned offset, unsigned rows, const void *data) | 
|  | Set a Vector3 array parameter and mark buffer dirty. 
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|  | 
| void | Apply () | 
|  | Apply to GPU. 
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|  | 
| unsigned | GetSize () const | 
|  | Return size. 
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|  | 
| bool | IsDirty () const | 
|  | Return whether has unapplied data. 
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|  | 
|  | Object (Context *context) | 
|  | Construct. 
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|  | 
|  | ~Object () override | 
|  | Destruct. Clean up self from event sender & receiver structures. 
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|  | 
| virtual StringHash | GetType () const =0 | 
|  | 
| virtual const String & | GetTypeName () const =0 | 
|  | 
| virtual const TypeInfo * | GetTypeInfo () const =0 | 
|  | Return type info. 
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|  | 
| virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) | 
|  | Handle event. 
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|  | 
| bool | IsInstanceOf (StringHash type) const | 
|  | Check current instance is type of specified type. 
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|  | 
| bool | IsInstanceOf (const TypeInfo *typeInfo) const | 
|  | Check current instance is type of specified type. 
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|  | 
| template<typename T > | 
| bool | IsInstanceOf () const | 
|  | Check current instance is type of specified class. 
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|  | 
| template<typename T > | 
| T * | Cast () | 
|  | Cast the object to specified most derived class. 
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|  | 
| template<typename T > | 
| const T * | Cast () const | 
|  | Cast the object to specified most derived class. 
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|  | 
| void | SubscribeToEvent (StringHash eventType, EventHandler *handler) | 
|  | Subscribe to an event that can be sent by any sender. 
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|  | 
| void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) | 
|  | Subscribe to a specific sender's event. 
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|  | 
| void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | 
|  | Subscribe to an event that can be sent by any sender. 
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|  | 
| void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | 
|  | Subscribe to a specific sender's event. 
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|  | 
| void | UnsubscribeFromEvent (StringHash eventType) | 
|  | Unsubscribe from an event. 
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|  | 
| void | UnsubscribeFromEvent (Object *sender, StringHash eventType) | 
|  | Unsubscribe from a specific sender's event. 
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|  | 
| void | UnsubscribeFromEvents (Object *sender) | 
|  | Unsubscribe from a specific sender's events. 
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|  | 
| void | UnsubscribeFromAllEvents () | 
|  | Unsubscribe from all events. 
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|  | 
| void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) | 
|  | Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events). 
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|  | 
| void | SendEvent (StringHash eventType) | 
|  | Send event to all subscribers. 
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|  | 
| void | SendEvent (StringHash eventType, VariantMap &eventData) | 
|  | Send event with parameters to all subscribers. 
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|  | 
| VariantMap & | GetEventDataMap () const | 
|  | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. 
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|  | 
| template<typename... Args> | 
| void | SendEvent (StringHash eventType, Args... args) | 
|  | Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another. 
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|  | 
| Context * | GetContext () const | 
|  | Return execution context. 
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|  | 
| const Variant & | GetGlobalVar (StringHash key) const | 
|  | 
| const VariantMap & | GetGlobalVars () const | 
|  | 
| void | SetGlobalVar (StringHash key, const Variant &value) | 
|  | 
| Object * | GetSubsystem (StringHash type) const | 
|  | Return subsystem by type. 
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|  | 
| Object * | GetEventSender () const | 
|  | Return active event sender. Null outside event handling. 
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|  | 
| EventHandler * | GetEventHandler () const | 
|  | Return active event handler. Null outside event handling. 
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|  | 
| bool | HasSubscribedToEvent (StringHash eventType) const | 
|  | Return whether has subscribed to an event without specific sender. 
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|  | 
| bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const | 
|  | Return whether has subscribed to a specific sender's event. 
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|  | 
| bool | HasEventHandlers () const | 
|  | Return whether has subscribed to any event. 
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|  | 
| template<class T > | 
| T * | GetSubsystem () const | 
|  | Template version of returning a subsystem. 
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|  | 
| const String & | GetCategory () const | 
|  | 
| void | SetBlockEvents (bool block) | 
|  | Block object from sending and receiving events. 
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|  | 
| bool | GetBlockEvents () const | 
|  | Return sending and receiving events blocking status. 
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|  | 
|  | RefCounted () | 
|  | Construct. Allocate the reference count structure and set an initial self weak reference. 
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|  | 
| virtual | ~RefCounted () | 
|  | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. 
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|  | 
|  | RefCounted (const RefCounted &rhs)=delete | 
|  | Prevent copy construction. 
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|  | 
| RefCounted & | operator= (const RefCounted &rhs)=delete | 
|  | Prevent assignment. 
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|  | 
| void | AddRef () | 
|  | 
| void | ReleaseRef () | 
|  | 
| int | Refs () const | 
|  | 
| int | WeakRefs () const | 
|  | 
| RefCount * | RefCountPtr () | 
|  | Return pointer to the reference count structure. 
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|  | 
|  | GPUObject (Graphics *graphics) | 
|  | Construct with graphics subsystem pointer. 
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|  | 
| virtual | ~GPUObject () | 
|  | Destruct. Remove from the Graphics. 
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|  | 
| virtual void | OnDeviceLost () | 
|  | Mark the GPU resource destroyed on graphics context destruction. 
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|  | 
| void | ClearDataLost () | 
|  | Clear the data lost flag. 
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|  | 
| Graphics * | GetGraphics () const | 
|  | Return the graphics subsystem associated with this GPU object. 
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|  | 
| void * | GetGPUObject () const | 
|  | Return the object pointer. Applicable only on Direct3D. 
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|  | 
| unsigned | GetGPUObjectName () const | 
|  | Return the object name. Applicable only on OpenGL. 
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|  | 
| bool | IsDataLost () const | 
|  | 
| bool | HasPendingData () const | 
|  | Return whether has pending data assigned while graphics context was lost. 
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|  | 
Hardware constant buffer.