| Urho3D
    | 
Queue for shadow map draw calls. More...
#include </home/runner/work/Dviglo/Dviglo/DvigloRepository/Source/Urho3D/Graphics/Batch.h>
| Public Attributes | |
| Camera * | shadowCamera_ {} | 
| Shadow map camera. | |
| IntRect | shadowViewport_ | 
| Shadow map viewport. | |
| BatchQueue | shadowBatches_ | 
| Shadow caster draw calls. | |
| float | nearSplit_ {} | 
| Directional light cascade near split distance. | |
| float | farSplit_ {} | 
| Directional light cascade far split distance. | |
Queue for shadow map draw calls.
 1.8.17
 1.8.17