| Urho3D
    | 
Queue for light related draw calls. More...
#include </home/runner/work/Dviglo/Dviglo/DvigloRepository/Source/Urho3D/Graphics/Batch.h>
| Public Attributes | |
| Light * | light_ | 
| Per-pixel light. | |
| bool | negative_ | 
| Light negative flag. | |
| Texture2D * | shadowMap_ | 
| Shadow map depth texture. | |
| BatchQueue | litBaseBatches_ | 
| Lit geometry draw calls, base (replace blend mode). | |
| BatchQueue | litBatches_ | 
| Lit geometry draw calls, non-base (additive). | |
| Vector< ShadowBatchQueue > | shadowSplits_ | 
| Shadow map split queues. | |
| PODVector< Light * > | vertexLights_ | 
| Per-vertex lights. | |
| PODVector< Batch > | volumeBatches_ | 
| Light volume draw calls. | |
Queue for light related draw calls.
 1.8.17
 1.8.17