|  | 
|  | RaycastVehicle (Dviglo::Context *context) | 
|  | Construct. 
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|  | 
|  | ~RaycastVehicle () override | 
|  | Destruct. 
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|  | 
| void | OnSetEnabled () override | 
|  | Handle enabled/disabled state change. 
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|  | 
| void | ApplyAttributes () override | 
|  | Perform post-load after deserialization. Acquire the components from the scene nodes. 
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|  | 
| void | AddWheel (Node *wheelNode, Vector3 wheelDirection, Vector3 wheelAxle, float restLength, float wheelRadius, bool frontWheel) | 
|  | Add a wheel. All parameters are relative to RigidBody / node. 
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|  | 
| void | ResetSuspension () | 
|  | Reset all suspension. 
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|  | 
| void | UpdateWheelTransform (int wheel, bool interpolated) | 
|  | Update transform for particular wheel. 
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|  | 
| void | SetSteeringValue (int wheel, float steeringValue) | 
|  | Set steering value of particular wheel. 
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|  | 
| void | SetWheelSuspensionStiffness (int wheel, float stiffness) | 
|  | Set suspension stiffness for particular wheel. 
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|  | 
| void | SetWheelMaxSuspensionForce (int wheel, float force) | 
|  | Set wheel max suspension force. Good results are often obtained by a value that is about 3x to 4x the vehicle weight. 
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|  | 
| void | SetWheelDampingRelaxation (int wheel, float damping) | 
|  | Set wheel damping relaxation. 
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|  | 
| void | SetWheelDampingCompression (int wheel, float compression) | 
|  | Set wheel damping compression. 
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|  | 
| void | SetWheelFrictionSlip (int wheel, float slip) | 
|  | Set wheel friction slip. 
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|  | 
| void | SetWheelRollInfluence (int wheel, float rollInfluence) | 
|  | Set wheel roll influence. 
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|  | 
| void | SetEngineForce (int wheel, float force) | 
|  | Set engine force for the wheel. 
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|  | 
| void | SetBrake (int wheel, float force) | 
|  | Set hand brake (wheel rotation blocking force). 
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|  | 
| void | SetWheelRadius (int wheel, float wheelRadius) | 
|  | Set wheel radius. 
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|  | 
| void | ResetWheels () | 
|  | Sets node initial positions. 
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|  | 
| void | SetWheelSkidInfo (int wheel, float factor) | 
|  | Set sliding factor 0 <= x <= 1. The less the value, more sliding. 
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|  | 
| bool | WheelIsGrounded (int wheel) const | 
|  | True if wheel touches ground (raycast hits something). 
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|  | 
| void | SetMaxSuspensionTravel (int wheel, float maxSuspensionTravel) | 
|  | Set maximum suspension travel value. 
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|  | 
| void | SetWheelDirection (int wheel, Vector3 direction) | 
|  | Set wheel direction vector. 
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|  | 
| void | SetWheelAxle (int wheel, Vector3 axle) | 
|  | Set wheel axle vector. 
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|  | 
| void | SetMaxSideSlipSpeed (float speed) | 
|  | 
| void | SetWheelSkidInfoCumulative (int wheel, float skid) | 
|  | Set cumulative skid info. 
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|  | 
| void | SetInAirRPM (float rpm) | 
|  | 
| void | SetCoordinateSystem (const IntVector3 &coordinateSystem=RIGHT_FORWARD_UP) | 
|  | 
| void | Init () | 
|  | Init the vehicle component after creation. 
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|  | 
| void | FixedUpdate (float timeStep) override | 
|  | Perform fixed step pre-update. 
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|  | 
| void | FixedPostUpdate (float timeStep) override | 
|  | Perform fixed step post-update. 
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|  | 
| void | PostUpdate (float timeStep) override | 
|  | Perform variable step post-update. 
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|  | 
| Vector3 | GetWheelPosition (int wheel) | 
|  | Get wheel position relative to RigidBody. 
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|  | 
| Quaternion | GetWheelRotation (int wheel) | 
|  | Get wheel rotation relative to RigidBody. 
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|  | 
| Vector3 | GetWheelConnectionPoint (int wheel) const | 
|  | Get wheel connection point relative to RigidBody. 
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|  | 
| int | GetNumWheels () const | 
|  | 
| Node * | GetWheelNode (int wheel) const | 
|  | Get node of the wheel. 
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|  | 
| float | GetSteeringValue (int wheel) const | 
|  | Get steering value of particular wheel. 
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|  | 
| float | GetWheelSuspensionStiffness (int wheel) const | 
|  | Get suspension stiffness for particular wheel. 
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|  | 
| float | GetWheelMaxSuspensionForce (int wheel) const | 
|  | Get wheel max suspension force. 
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|  | 
| float | GetWheelDampingRelaxation (int wheel) const | 
|  | Get wheel damping relaxation. 
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|  | 
| float | GetWheelDampingCompression (int wheel) const | 
|  | Get wheel damping compression. 
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|  | 
| float | GetWheelFrictionSlip (int wheel) const | 
|  | Get wheel friction slip. 
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|  | 
| float | GetWheelRollInfluence (int wheel) const | 
|  | Get wheel roll influence. 
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|  | 
| float | GetEngineForce (int wheel) const | 
|  | Get engine force for the wheel. 
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|  | 
| float | GetBrake (int wheel) const | 
|  | Get hand brake value. 
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|  | 
| float | GetWheelRadius (int wheel) const | 
|  | Get wheel radius. 
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|  | 
| void | SetWheelRestLength (int wheel, float length) | 
|  | Get wheel rest length. 
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|  | 
| float | GetWheelRestLength (int wheel) const | 
|  | Get wheel rest length. 
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|  | 
| float | GetMaxSuspensionTravel (int wheel) | 
|  | Get maximum suspension travel value. 
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|  | 
| Vector3 | GetWheelAxle (int wheel) const | 
|  | Get wheel axle vector. 
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|  | 
| float | GetWheelSideSlipSpeed (int wheel) const | 
|  | Get wheel slide speed. 
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|  | 
| float | GetMaxSideSlipSpeed () const | 
|  | 
| float | GetWheelSkidInfo (int wheel) const | 
|  | Sliding factor 0 <= x <= 1. 
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|  | 
| Vector3 | GetWheelDirection (int wheel) const | 
|  | Get wheel direction vector. 
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|  | 
| float | GetWheelSkidInfoCumulative (int wheel) const | 
|  | Get cumulative skid info. 
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|  | 
| bool | IsFrontWheel (int wheel) const | 
|  | True if front wheel, otherwise false. 
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|  | 
| Vector3 | GetContactPosition (int wheel) const | 
|  | Get wheel contact position. 
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|  | 
| Vector3 | GetContactNormal (int wheel) const | 
|  | Get contact normal. 
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|  | 
| float | GetInAirRPM () const | 
|  | 
| IntVector3 | GetCoordinateSystem () const | 
|  | 
| VariantVector | GetWheelDataAttr () const | 
|  | Get wheel data attribute for serialization. 
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|  | 
| void | SetWheelDataAttr (const VariantVector &value) | 
|  | Set wheel data attribute during loading. 
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|  | 
|  | Component (Context *context) | 
|  | Construct. 
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|  | 
|  | ~Component () override | 
|  | Destruct. 
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|  | 
| bool | Save (Serializer &dest) const override | 
|  | Save as binary data. Return true if successful. 
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|  | 
| bool | SaveXML (XMLElement &dest) const override | 
|  | Save as XML data. Return true if successful. 
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|  | 
| bool | SaveJSON (JSONValue &dest) const override | 
|  | Save as JSON data. Return true if successful. 
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|  | 
| void | MarkNetworkUpdate () override | 
|  | Mark for attribute check on the next network update. 
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|  | 
| virtual void | GetDependencyNodes (PODVector< Node * > &dest) | 
|  | Return the depended on nodes to order network updates. 
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|  | 
| virtual void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) | 
|  | Visualize the component as debug geometry. 
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|  | 
| void | SetEnabled (bool enable) | 
|  | 
| void | Remove () | 
|  | Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. 
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|  | 
| unsigned | GetID () const | 
|  | 
| bool | IsReplicated () const | 
|  | 
| Node * | GetNode () const | 
|  | 
| Scene * | GetScene () const | 
|  | Return the scene the node belongs to. 
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|  | 
| bool | IsEnabled () const | 
|  | 
| bool | IsEnabledEffective () const | 
|  | 
| Component * | GetComponent (StringHash type) const | 
|  | Return component in the same scene node by type. If there are several, returns the first. 
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|  | 
| void | GetComponents (PODVector< Component * > &dest, StringHash type) const | 
|  | Return components in the same scene node by type. 
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|  | 
| template<class T > | 
| T * | GetComponent () const | 
|  | Template version of returning a component in the same scene node by type. 
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|  | 
| template<class T > | 
| void | GetComponents (PODVector< T * > &dest) const | 
|  | Template version of returning components in the same scene node by type. 
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|  | 
| void | AddReplicationState (ComponentReplicationState *state) | 
|  | Add a replication state that is tracking this component. 
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|  | 
| void | PrepareNetworkUpdate () | 
|  | Prepare network update by comparing attributes and marking replication states dirty as necessary. 
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|  | 
| void | CleanupConnection (Connection *connection) | 
|  | 
|  | Animatable (Context *context) | 
|  | Construct. 
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|  | 
|  | ~Animatable () override | 
|  | Destruct. 
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|  | 
| bool | LoadXML (const XMLElement &source) override | 
|  | Load from XML data. Return true if successful. 
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|  | 
| bool | LoadJSON (const JSONValue &source) override | 
|  | Load from JSON data. Return true if successful. 
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|  | 
| void | SetAnimationEnabled (bool enable) | 
|  | 
| void | SetAnimationTime (float time) | 
|  | Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case. 
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|  | 
| void | SetObjectAnimation (ObjectAnimation *objectAnimation) | 
|  | 
| void | SetAttributeAnimation (const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) | 
|  | Set attribute animation. 
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|  | 
| void | SetAttributeAnimationWrapMode (const String &name, WrapMode wrapMode) | 
|  | Set attribute animation wrap mode. 
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|  | 
| void | SetAttributeAnimationSpeed (const String &name, float speed) | 
|  | Set attribute animation speed. 
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|  | 
| void | SetAttributeAnimationTime (const String &name, float time) | 
|  | Set attribute animation time position manually. Automatic update should be disabled in this case. 
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|  | 
| void | RemoveObjectAnimation () | 
|  | Remove object animation. Same as calling SetObjectAnimation with a null pointer. 
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|  | 
| void | RemoveAttributeAnimation (const String &name) | 
|  | Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer. 
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|  | 
| bool | GetAnimationEnabled () const | 
|  | 
| ObjectAnimation * | GetObjectAnimation () const | 
|  | 
| ValueAnimation * | GetAttributeAnimation (const String &name) const | 
|  | Return attribute animation. 
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|  | 
| WrapMode | GetAttributeAnimationWrapMode (const String &name) const | 
|  | Return attribute animation wrap mode. 
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|  | 
| float | GetAttributeAnimationSpeed (const String &name) const | 
|  | Return attribute animation speed. 
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|  | 
| float | GetAttributeAnimationTime (const String &name) const | 
|  | Return attribute animation time position. 
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|  | 
| void | SetObjectAnimationAttr (const ResourceRef &value) | 
|  | Set object animation attribute. 
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|  | 
| ResourceRef | GetObjectAnimationAttr () const | 
|  | Return object animation attribute. 
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|  | 
|  | Serializable (Context *context) | 
|  | Construct. 
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|  | 
|  | ~Serializable () override | 
|  | Destruct. 
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|  | 
| virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) | 
|  | Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor. 
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|  | 
| virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const | 
|  | Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor. 
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|  | 
| virtual const Vector< AttributeInfo > * | GetAttributes () const | 
|  | Return attribute descriptions, or null if none defined. 
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|  | 
| virtual const Vector< AttributeInfo > * | GetNetworkAttributes () const | 
|  | Return network replication attribute descriptions, or null if none defined. 
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|  | 
| virtual bool | Load (Deserializer &source) | 
|  | Load from binary data. Return true if successful. 
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|  | 
| virtual bool | SaveDefaultAttributes () const | 
|  | Return whether should save default-valued attributes into XML. Default false. 
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|  | 
| bool | SetAttribute (unsigned index, const Variant &value) | 
|  | 
| bool | SetAttribute (const String &name, const Variant &value) | 
|  | Set attribute by name. Return true if successfully set. 
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|  | 
| void | SetInstanceDefault (bool enable) | 
|  | Set instance-level default flag. 
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|  | 
| void | ResetToDefault () | 
|  | Reset all editable attributes to their default values. 
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|  | 
| void | RemoveInstanceDefault () | 
|  | Remove instance's default values if they are set previously. 
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|  | 
| void | SetTemporary (bool enable) | 
|  | 
| void | SetInterceptNetworkUpdate (const String &attributeName, bool enable) | 
|  | Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. 
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|  | 
| void | AllocateNetworkState () | 
|  | Allocate network attribute state. 
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|  | 
| void | WriteInitialDeltaUpdate (Serializer &dest, unsigned char timeStamp) | 
|  | Write initial delta network update. 
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|  | 
| void | WriteDeltaUpdate (Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp) | 
|  | Write a delta network update according to dirty attribute bits. 
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|  | 
| void | WriteLatestDataUpdate (Serializer &dest, unsigned char timeStamp) | 
|  | Write a latest data network update. 
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|  | 
| bool | ReadDeltaUpdate (Deserializer &source) | 
|  | Read and apply a network delta update. Return true if attributes were changed. 
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|  | 
| bool | ReadLatestDataUpdate (Deserializer &source) | 
|  | Read and apply a network latest data update. Return true if attributes were changed. 
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|  | 
| Variant | GetAttribute (unsigned index) const | 
|  | 
| Variant | GetAttribute (const String &name) const | 
|  | Return attribute value by name. Return empty if not found. 
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|  | 
| Variant | GetAttributeDefault (unsigned index) const | 
|  | 
| Variant | GetAttributeDefault (const String &name) const | 
|  | Return attribute default value by name. Return empty if not found. 
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|  | 
| unsigned | GetNumAttributes () const | 
|  | 
| unsigned | GetNumNetworkAttributes () const | 
|  | Return number of network replication attributes. 
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|  | 
| bool | IsTemporary () const | 
|  | 
| bool | GetInterceptNetworkUpdate (const String &attributeName) const | 
|  | Return whether an attribute's network updates are being intercepted. 
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|  | 
| NetworkState * | GetNetworkState () const | 
|  | Return the network attribute state, if allocated. 
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|  | 
|  | Object (Context *context) | 
|  | Construct. 
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|  | 
|  | ~Object () override | 
|  | Destruct. Clean up self from event sender & receiver structures. 
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|  | 
| virtual StringHash | GetType () const =0 | 
|  | 
| virtual const String & | GetTypeName () const =0 | 
|  | 
| virtual const TypeInfo * | GetTypeInfo () const =0 | 
|  | Return type info. 
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|  | 
| virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) | 
|  | Handle event. 
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|  | 
| bool | IsInstanceOf (StringHash type) const | 
|  | Check current instance is type of specified type. 
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|  | 
| bool | IsInstanceOf (const TypeInfo *typeInfo) const | 
|  | Check current instance is type of specified type. 
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|  | 
| template<typename T > | 
| bool | IsInstanceOf () const | 
|  | Check current instance is type of specified class. 
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|  | 
| template<typename T > | 
| T * | Cast () | 
|  | Cast the object to specified most derived class. 
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|  | 
| template<typename T > | 
| const T * | Cast () const | 
|  | Cast the object to specified most derived class. 
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|  | 
| void | SubscribeToEvent (StringHash eventType, EventHandler *handler) | 
|  | Subscribe to an event that can be sent by any sender. 
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|  | 
| void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) | 
|  | Subscribe to a specific sender's event. 
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|  | 
| void | SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | 
|  | Subscribe to an event that can be sent by any sender. 
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|  | 
| void | SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | 
|  | Subscribe to a specific sender's event. 
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|  | 
| void | UnsubscribeFromEvent (StringHash eventType) | 
|  | Unsubscribe from an event. 
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|  | 
| void | UnsubscribeFromEvent (Object *sender, StringHash eventType) | 
|  | Unsubscribe from a specific sender's event. 
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|  | 
| void | UnsubscribeFromEvents (Object *sender) | 
|  | Unsubscribe from a specific sender's events. 
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|  | 
| void | UnsubscribeFromAllEvents () | 
|  | Unsubscribe from all events. 
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|  | 
| void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) | 
|  | Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events). 
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|  | 
| void | SendEvent (StringHash eventType) | 
|  | Send event to all subscribers. 
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|  | 
| void | SendEvent (StringHash eventType, VariantMap &eventData) | 
|  | Send event with parameters to all subscribers. 
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|  | 
| VariantMap & | GetEventDataMap () const | 
|  | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. 
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|  | 
| template<typename... Args> | 
| void | SendEvent (StringHash eventType, Args... args) | 
|  | Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another. 
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|  | 
| Context * | GetContext () const | 
|  | Return execution context. 
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|  | 
| const Variant & | GetGlobalVar (StringHash key) const | 
|  | 
| const VariantMap & | GetGlobalVars () const | 
|  | 
| void | SetGlobalVar (StringHash key, const Variant &value) | 
|  | 
| Object * | GetSubsystem (StringHash type) const | 
|  | Return subsystem by type. 
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|  | 
| Object * | GetEventSender () const | 
|  | Return active event sender. Null outside event handling. 
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|  | 
| EventHandler * | GetEventHandler () const | 
|  | Return active event handler. Null outside event handling. 
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|  | 
| bool | HasSubscribedToEvent (StringHash eventType) const | 
|  | Return whether has subscribed to an event without specific sender. 
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|  | 
| bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const | 
|  | Return whether has subscribed to a specific sender's event. 
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|  | 
| bool | HasEventHandlers () const | 
|  | Return whether has subscribed to any event. 
 | 
|  | 
| template<class T > | 
| T * | GetSubsystem () const | 
|  | Template version of returning a subsystem. 
 | 
|  | 
| const String & | GetCategory () const | 
|  | 
| void | SetBlockEvents (bool block) | 
|  | Block object from sending and receiving events. 
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|  | 
| bool | GetBlockEvents () const | 
|  | Return sending and receiving events blocking status. 
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|  | 
|  | RefCounted () | 
|  | Construct. Allocate the reference count structure and set an initial self weak reference. 
 | 
|  | 
| virtual | ~RefCounted () | 
|  | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. 
 | 
|  | 
|  | RefCounted (const RefCounted &rhs)=delete | 
|  | Prevent copy construction. 
 | 
|  | 
| RefCounted & | operator= (const RefCounted &rhs)=delete | 
|  | Prevent assignment. 
 | 
|  | 
| void | AddRef () | 
|  | 
| void | ReleaseRef () | 
|  | 
| int | Refs () const | 
|  | 
| int | WeakRefs () const | 
|  | 
| RefCount * | RefCountPtr () | 
|  | Return pointer to the reference count structure. 
 | 
|  |